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Phrogkey

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Devlog

  • Beta 0.1 Release (Final Update): Hats
    August 19, 2022 by XenoCow#beta, #release, #hats
    This is likely the last update for Phrogkey. It has been fun learning how to program games in Godot, but at this point it already has more features than I had originally intended. It is time to let it... Continue reading
  • Alpha 0.3 Release: Keybinds & More
    March 07, 2022 by XenoCow#alpha, #update, #keybinds, #short ribbit mode, #escape, #esc, #SRMode, #options
    Added: Keybinds Menu Click to select a phrog representing a note and click again to place it on the desired key You can test out your keybinds by pressing the keys on your keyboard while in this menu... Continue reading
  • Alpha 0.2 Release
    February 08, 2022 by XenoCow#relesase, #sounds, #font
    It took some time but here is a new and improved version of Phrogkey. Turns out making frogs hold notes is more challenging than one might think. Please enjoy. Changes: Added custom Phrogkey font Chan... Continue reading
  • Alpha 0.1 Release
    December 31, 2021 by XenoCow#launch, #alpha, #first game
    Phrogkey is a go! This is my first game, it's just a little baby game at this point but please give it a try. I hope to see some videos of frog music out there some day. Happy playing! - XenoCow... Continue reading
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